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FBscript

Editor Scripting in Frostbite

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Game development, especially when building something new, is an agile and iterative process of discovery. A part of that discovery is learning that you need to do something that is not yet supported. Scripting allows for new functionality on the fly. My GDC presentation answers all the questions: Why, who, what, when, where, and how.

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©2021 by Matthew Doell

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